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Social Media Buzz Monitoring and Analysis Tools - Great Progress, Lots of Opportunity

Irfan Kamal March 9th, 2010

The volume of social media content being generated (and consumed) is enormous:  there are over 600 Tweets per second900,000 blog posts per day and 30 billion Youtube views per month.  With this volume of consumer generated content, it’s no wonder that we’re seeing more use of social media monitoring tools and more evolution in their sophistication.

Our team at Ogilvy’s 360 Digital Influence recently conducted an in-depth analysis of 20+ social media listening tools* - we actively seek out innovations in this space because of its importance. Here are 3 examples of how we use these tools in our work:

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Social Games Spanning Wider Demographics and Capturing More Time

Irfan Kamal February 27th, 2010

According to the most recent numbers from Inside Network’s Appdata, there are currently over 82 million people - or about twice the entire population of California - playing Zynga’s social game Farmville.

Aside from the growing magnitude of the player base for social games like Farmville, a recently released Information Solutions Group / Popcap study also suggests that these games are reaching a broader and more diverse segment of the population than one might expect.

Here are some of the US-specific findings about social game players from the study*:

- average age is 48

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Co-Creation Growing Rapidly Into a Viable Business Model

Irfan Kamal August 25th, 2009

There’s been a lot of interesting discussion recently on how to best leverage channels like Twitter to communicate. This post talks about a bit about the co-creation of new social experiences that drive conversation and engagement in innovative ways, with the potential to then communicate the co-creation activity across multiple channels - including Twitter, Facebook, Youtube and Flickr.

More than ever before, people have tools to help them co-create products and services in social environments. It’s an exciting trend that’s still very much in its infancy. Many of us are familiar with Cafepress, Zazzle and Nike’s custom shoes NIKEiD program. These were early - and still successful - examples of firms that help people remix and create everything from shoes to skateboards.

We’re now seeing signs of continued evolution of this general trend, in areas as diverse as fashion, fabrication and finance. The ideas these companies are introducing will change the way a range of industries introduce, sell and market products. For marketers, these companies all demonstrate useful and innovative approaches to genuine engagement of audiences around co-creation.

Instructables (DIY)
Part of the rapidly growing online “fab” and DIY trend, this site provides one of the best communities centered around creating almost anything - including an Electric Umbrella, Pulled Chicken, a Cardboard Frisbee and even Homer Simpson’s 3D Doughnut Trophy. The site reaches over 4 million monthly unique visitors globally.

Polyvore

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Can Photo-Driven Crowdsourcing Provide Brand Insights?

Irfan Kamal April 19th, 2009

A new experimental site, Photocracy.org, is a crowdsourcing initiative to explore whether images are useful in providing brand identity information. The people behind the site, Princeton University student Josh Weinstein and Sociology Professor Matthew Salganik, are currently collecting information on perceptions of 3 countries - the United States, China and Japan - using votes on images of those countries.  Visitors from each country are asked to choose which of 2 pictures is more representative of the country.  Since the site’s launch a few weeks ago, over 100,000 votes have been cast for comparisons like this one:

Photocracy.org US comparison images - cowboy on horse vs. Obama

Photocracy.org US comparison images - cowboy on horse vs. Obama

Why is this useful?  To find out, I asked the people behind the project some questions.

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