Profile — charity: water Taps Social Networks and Google Earth to Bring Clean Water to the World

June 27th, 2008

Today, over 1 billion people in the world lack access to clean water – that’s about 1/6 of the world’s population.

charity: water kids bottle imageThe non-profit charity: water (among others, including Water for People, Healing Hands International, Concern and Water 1st) is working with local organizations in Bangladesh (where I’m from originally!), Ethiopia and other countries to help fund and build wells, improve sanitation and educate people on hygiene.  In under 2 years, charity: water has already raised over $3 million and funded over 600 water projects.

charity: water has actively involved social networks and interactive media in building awareness of its mission.  Here I’ve listed some of the ways it has creatively and artistically brought the issue of water (and the charity: water brand) to life using conversation-inspiring profiles, video and images.

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At the movies: more online conversation + diversity = higher revenues? New research suggests yes.

June 26th, 2008

Word of mouth campaigns have occasionally played an important role in the marketing of new entertainment and media (movies, music, books and games), but research to establish the major drivers of success has produced mixed results.  As a result, social media spend and monitoring is still a relatively small portion of the overall entertainment media spend.

However, a new research paper by Dellarocas, Zhang and Awad, has used different analytical techniques to demonstrate that – among other factors like box office revenue, marketing budget and star power – a movie’s early word of mouth (quantified as volume of online movie reviews, tone of review and the gender mix of online reviewers over the first few days of a movie’s release) has a significant impact on forecast movie revenues.

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Funsourcing: Create Games to Solve Problems and Gain Insight

June 25th, 2008

Tom Sawyer (Mark Twain’s The Adventures of Tom Sawyer) was not just adventurous, but pretty smart too. As many of us know, Tom convinced a few friends to take on the job of painting a fence by making it seem fun.

Fast forward to the 21st century, and we see the same basic idea being used creatively by Gwap, FoldIt , Brandtags and some similarly entertaining (and secretly useful) little games on the Internet.

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Media Spend by Product Lifecycle, Part 1: Launch/Pre-Launch Spending on Social Media

June 25th, 2008

In the face of uncertainty in new media spending – What’s the ROI for blog outreach? Do widgets produce measurable returns? Is spending on word of mouth scalable? – it’s tempting to retreat to the familiar.

One rough rule-of-thumb for media/ad spend is the 70/20/10 rule (see What Sticks by Rex Briggs and Greg Stuart).  The rule suggests something along these lines: spend 70% of time/resources on proven techniques and media, 20% of time/resources on slight variants of proven techniques and media; and 10% on tests of brand new media and techniques.

In the aggregate, this model might make sense.  But, as always, the devil is in details: what’s proven media and technique for one product stage may in fact be unproven at another product stage; high-ROI media for one product stage may be low-ROI when deployed at a different product evolution stage.

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What is this blog, and who’s it for?

June 25th, 2008

This blog is for professionals and individuals who want to successfully create, launch, build awareness of and sell great products/services in the most efficient way possible.  People who’d find the content interesting include: CEOs, CIOs, CMOs, brand and product managers, and advertising & media professionals.

The primary content focus of the blog is on harnessing new technology to market and sell innovative products and services.  Innovation is necessary to compete, but it isn’t just about building better things or providing better services – it’s also about intelligently using tools to connect those great new ideas with the people who (will) love them.

Finally, for innovation to be sustainable, it has to deliver value profitably.

Here are some ideas (from myself and others) on how to harness new technology to make this all click.  Please join in the conversation!

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